(Tap. Tap.) Is this thing on?
Hello. I am Jeff Vogel, and this is my blog. I have noticed, over the last few years, that many other successful Indie game writers have their own blogs. They tend to be full of interesting thoughts. I have lots of interesting thoughts too. About game design, about running a games business, about things I feel are funny, and so on. So here they are. I hope some people read them, and that this isn't a gigantic waste of time.
I run a profitable independent game company, and I have done so since 1994. This is a very long time to do this sort of thing. Indie game development, despite the occasional glorious success like Castle Crashers or Braid, is a really tough field to make money in. But I have managed, even though I make RPGs with laughably low budgets and simple graphics. Or, perhaps, BECAUSE I have laughably low budgets and simple graphics.
My blog's title represents what I feel is the highest aspiration of the Indie developer: to be a bottom feeder who has found a reliable food supply. A few Indie developers strike it rich, but most of us who do this for a living survive by finding a small, neglected market (retro single-player RPGs in my case) and workin' it like we mean it.
As time goes on, I will write about running an Indie game business, the process of making the games, and pithy comments on new and successful titles. In addition, I will repost some of the old Grumpy Gamer columns that have been lost forever to time. Most of them are outdated and lame, but some of them are still good and relevant. Along the way, I hope to give some information and tips that fans or aspiring designers might find interesting.
Finally, if you have read this far, I thank you, and my self-esteem thanks you.
On to the show.