Friday, August 7, 2009

Sometimes, I Link To a Comic Strip.

Bwaaaaahahahahahaha.


I have two things to say about this.

First, every aspiring Indie developer should set this comic as their screensaver, so that it flashes up at any moment when you are foolish enough to feel hope.

Second, I love the term "Indie games" because it doesn't have all the Loser connotations that "shareware" did. I now realize that it's only a matter of time before "Indie game" gets all the same connotations.

If you don't believe me, drop by XNA Community games (Soon to be XBox Live Indie Games. Thanks Microsoft!) and try those out. (Shudder.)


11 comments:

  1. As a (shareware/indie) developer finishing up his first iPhone game, that could be depressing. But, as a game designer, I'm not doing it for the money, but for the joy of design.

    Lucky for me I have a fantastic day job.

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  2. I kind of thought you might have something to say about that comic, Jeff. Very much reminded me of this blog.

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  3. Now game designers get to feel about as valid as musicians have felt for the last decade or so. Welcome to the club!

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  4. Y'know, I'm still waiting for an iPhone/iPod Touch game that's actually decent, not just a toy or a five-minute distraction or a glorified tech demo. An actual playable game.

    I'll admit I haven't looked very hard, but the top (paid) games list on iTunes is full of junk.

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  5. I guess there are XNA games and XNA games; look at the upcoming "Dust: An Elysian Tail" for example, which somehow seem to have production values to rival many retail games.

    Speaking of indie/shareware/nerdy stuff, has Jeff Vogel (or anyone else here) played the newly released, turn-based D&D RPG "Knights of the Chalice" from the very small British developer Heroic Fantasy Games (demo and full game available from wwww.heroicfantasygames.com)? I have been following the game for some time and am very impressed by the full game so far...

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  6. @demiath - Not yet. It looks neat. And it desperately makes me want to start a company called Adolescent Power Fantasy Games. :-)

    - Jeff Vogel

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  7. Hey there Jeff,

    Do ye remember the good ol days where flash had just been released? Where a game that actually worked from woe to go, was actually considered a hit?

    That's what XNA is like at the moment. Give it time, I know I'm developing on it.

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