The Bottom Feeder
Thoughts on indie game development. Humor. General crabbiness and bad feelings.
Tuesday, November 23, 2010
Review - Super Meat Boy
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I recently played Super Meat Boy on XBox Live. It is a really fun game, and it manages innovation in a genre that I would have thought had...
36 comments:
Thursday, November 11, 2010
Review - Starcraft 2: Wings of Liberty
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This is pretty late, but I've taken some time off from writing my games to produce a quick review of Starcraft 2: Wings of Liberty . I...
96 comments:
Thursday, November 4, 2010
Avadon Developer Diary #4 - The Character Classes
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Avadon: The Black Fortress , our next game and the beginning of an all-new series, has been in beta-testing for a while. It's been a gr...
146 comments:
Wednesday, October 20, 2010
Should Games Sell For Donations? Or, Is Setting a Fixed Price For Losers?
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So here is a question for Indie developers. Suppose you didn't have to charge a fixed price for your game? Suppose instead you could jus...
176 comments:
Thursday, September 30, 2010
Spiderweb Software's Fifteenth Birthday Sale!
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(This is the official press release for our fifteenth birthday sale. I'm posting it here because it's funny. Also, shameless self-pr...
131 comments:
Friday, September 24, 2010
The Ugly Truth About Classic Games. They Are Terrible.
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It's no secret that I love classic games. My games are all, in some way, tributes to classics. I have a huge personal collection of old...
91 comments:
Thursday, September 23, 2010
Indie Games Should Be Too Cheap or Too Expensive.
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I wrote a while ago how amazingly, crazily cheap Indie games have become. Big Fish Games sells every title for $6.99, tops. The most you c...
53 comments:
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