The Bottom Feeder
Thoughts on indie game development. Humor. General crabbiness and bad feelings.
Tuesday, February 25, 2020
Getting Sweet Patron Money On the Modern Internet
Once, to survive in the arts, you needed someone like this : The profoundly rich product of centuries of inbreeding. This is a blog pos...
Friday, September 13, 2019
Queen's Wish Is Out. Here's Why It's So Weird!
All new. All different. Now that we've finally released our new game, Queen's Wish: The Conqueror , we're finally free to t...
Monday, August 26, 2019
I Am the Cheapest Bastard In Indie Games
A Queen's Wish screenshot. Note that I use game art that I like to look at. This is necessary because I'll be staring at it for ye...
Wednesday, August 21, 2019
Why All Of Our Games Look Like Crap
We spent years working on this game. We're betting our family's future on it. So. Why does it look so bad? We've been writin...
Wednesday, July 24, 2019
Make Them Want. Delay. Fulfill. Repeat.
Players can get a deep feeling of satisfaction from games that literally play themselves. How cool is that? Last week, I began my discou...
Wednesday, July 17, 2019
The Glorious, Profitable, Inescapable Art of Addiction
Get those numbers up! Those are rookie numbers! I've been reading a lot about Anthem. It's that gigantic, mega-budget looter-sho...
Thursday, May 31, 2018
We Did Our First Kickstarter! And It Worked!
Another journey begins. A long, long journey. For the fifth time in 25 years of doing business, we at Spiderweb Software are making a w...
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